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AI Insights · Timothy · July 2025

Top 5 Vikings Games Performance in Cyprus for Q2 2025

Explore the performance trends of the top 5 Vikings games on a unified platform in Cyprus during Q2 2025, with insights from Sensor Tower.

Top 5 Vikings Games Performance in Cyprus for Q2 2025

In the second quarter of 2025, the top Vikings-themed games in Cyprus showed varied performance trends across downloads and revenue on the unified platform. Here's a closer look at each game's metrics.

Viking Rise saw fluctuating weekly revenue, beginning at approximately $951 and declining to $242 by the end of June. Weekly downloads also decreased, starting from 186 and closing the quarter at 54.

Vikings: War of Clans PvP experienced a steady revenue stream, peaking at $149 in late April and maintaining around $116 by the end of June. Downloads were minimal, with occasional increases reaching up to 6 in late June.

For Vikingard, revenue peaked at $282 in the third week of April but dropped to $2 by the end of May. Download numbers remained negligible throughout the quarter.

Lucky Buddies demonstrated modest revenue, with an end-of-quarter increase to $32. Download activity was non-existent during this period.

Finally, Bad North: Jotunn Edition generated revenue starting mid-May, reaching $26 and tapering off by June. Downloads were sporadic, with a slight rise to 3 in late June.

These insights, sourced from Sensor Tower, reveal the dynamic market presence of these games in Cyprus. For more detailed analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025